Nah, some species have resistances. Scorchio and Pteri are the best choice for a battle pet - Pteri have a 40% air resistance, Scorchio have 20% fire and 10% physical from memory.
yup and Kau's have 10% to everything but PHY for me Pteri is the best 40% is like having a shield that u never need to use.. how ever money wise Lenny are great bc of the low cost freezer and 50% healer
If you aren't labbing, then it may be worth your while to choose species based on what items they have to offer. There are species healers such as the elephante unguent (50% healer) and the kacheek life potion(varies according to hp). Lennies have the entangling lenny lasso, which is a freezer, and the bag of lenny healing seeds, which is a 50% healer. So you can take those into consideration as well, aside the resistance.
Don't forget the cheapest 100% freezer for the chias .. but then you'll have to sacrifice a 6 icon species move.. which is annoying.
Is there any specific pet that's the best if you have a hypothetical endless stream of neopoints that could get any items, and you had a lab/lots of neggs to increase stats?
IMO jubjub is massively over-looked; resists 30% of air (common at high level), 20% of phys (common at all levels), and takes 20% more damage from fire (uncommon at high level). Pteri is the most common for the 40% air resist (most common icon type at high level and is hard to otherwise block), but I feel dropping 10% of that resistance for 20% phys resistance which will take effect almost every round is definitely worthwhile.
I haven't played neopets for the last year, but there are very few (if any) high-end weapons with mass physical icons.
no, and that is why I say jubjub is over-looked 80% of the high-end popular weapons have a handful of phys lets look at ghostkersword, on average it will do 13 air icons, 5 phys, and 3 dark - assuming each icon will deal 1 damage, on an average hit: pteri: air damage reduced by 40%, will receive 15.8 damage jubjub: air damage reduced by 30%, phys damage reduced by 20%, will receive 15.6 damage at the 700 str boost that's 30 damage difference every time g-sword is used similar situation for SOS, PCC and most of the other popular high-end weapons In fact, going through the top rated weapons on IDB (read: most used), the only high-end weapon that it is better defended by a pteri is super attack pea (nobody uses this in 2p as it's easy to block anyway), and bow of destiny (crap anyway)
That's where items such as Gshield and Ftab come into play. Physical icons are more commonly found on shields than air icons are.
And everyone and their mothers know that using the same item(s) each turn isn't going to provide the best results
I never knew there was so much to consider for BD pet of course...I've never bothered w/ training a pet before (though I am zapping on currently) ABing is so the way to go
Obviously. I can't really present an argument on this because I only battle at a certain level and do not know the condition of the other levels. On the level I play at, the shields are no longer common because they basically got over-used, then expected, then countered, then ditched. People now hold a variety of offensive weapons just in case people happen to play a defensive set, but nobody really does because everybody is prepared for it. I guess then, I will revise my answer. Assuming that you have "a hypothetical endless stream of neopoints that could get any items" then the best species is Kau as it totals 60% of resistance across the 6 icon types, which is more than any other. In this hypothetical situation icon types will not matter at all as at the highest level battling anything could be thrown at you!
I can just feel the sarcasm bleeding across that post :> Half the fun of 2-Player BD is trying to figure out the opponent's set and finding counters for it. A person doesn't have to be playing a defensive set to use a shield (although if the pet is labbed, the chance of a rotl or something along those lines would be much more common). Not having a Gshield and/or Tabard in favor of a 5th or 6th offensive weapon seems to be foolhardy.
Common sets look like this: 1. TSB 2. TT 3. Healer 4. Freezer 5. Strong constant 6. Strong constant of different icons 7. Anti-earth (gstaff, UDC etc.) 8. Reflecting damage icon/3rd weapon/shield You can see you quickly run out of space, and weapons are strong at higher levels so using shields becomes pretty pointless as you still take heavy damage, and after flashing the shield once they will simply switch constants. FSS and pea's are so powerful that you just have to dedicate a spot to defending them as oppose to going for a spread defense. In the case that you play a very defensive player (it does happen) it's always good to take a weapon that deals unblock-able damage too. I think 2p battling would be a lot more fun if their were more weapons, in the current state it's somewhat luck based and some weapons are pretty broken and so rare that the people who have them just dominate. What is this thing you feel? Sarcasm? Never heard of it such a thing, but if it is bleeding I can only assume it will wither and die, so I will not live in fear of it. ;>
It'll scab soon enough ;P Flashing the shield/reflector once is enough. The benefits of a shield carry on even if you only flash it once. (flash a shovel at a pea user, pea user becomes hesitant to use pea and is forced to use 3rd/4th weapon which we can assume does less icons) I highly doubt more slots will be added for 2-player. Pity
Haha, it would be easy to also claim that flashing a pea once would make me hesitant to go a round without using my earth defence or reflector. This is where yomi comes in to play, and the fun begins I don't think that more slots would really increase the depth of 2p, if anything it would make it more random. I think that introducing an ATB system (i.e. time system, some items would take longer to use, and could result in a player using faster weapons getting in 2 weaker attacks in that time), and also making more varied weapons (and shields) at the highest level to compete with the pea's and such, would really make things interesting ! Then it would be somewhere between poker and chess - logic and reading combined excellently... not gonna happen :|
The randomness of 2-Player is what appeals to many people; many times, using the same strategy twice may not have the same results. An ATB system might be a nice improvement, but it'll probably take much too long to balance the various BD items. The system right now works (albeit, not as well as some would like); adding more slots for variety would be much more easily accomplished than creating an entirely new system. But as much as we talk about it, change is highly unlikely to happen. Pteris are still osm for their 40% resistance.