Score sender:

Discussion in 'Neopets Chit-Chat' started by Adam, May 9, 2008.

  1. Adam

    Adam Level III

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    I dont know if this is in the right area to post this, but I was looking into the auto score sender and was wondering wat the freeze rate is if I dont abuse it. I would use it on my main so I really would only use it if it was like extremely safe.
     
  2. Freestyle

    Freestyle Level II

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    Not high.
     
  3. lucasgrabeelrocks

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    but be careful because you can easily "accidentally" abuse it,
    the wait time you input is important and sometimes you wouldn't know
    what time to input because the appropriate wait time for each game is different
    but if you use it correctly, the chance of freezing is 0
     
  4. Ropi

    Ropi Level II

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    so, perhaps someone could make a list of waiting times for the games...

    people who already used it might have some experiences... that would be nice i think...
     
  5. lucasgrabeelrocks

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    rule of thumb: at lest 2 minutes, this should cover all the flash games, you dont need to use a different wait time for each individual games
     
  6. fail

    fail Level IV

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    the freeze rate ir pretty low
     
  7. Ephemeral

    Ephemeral Level II

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    What if you send a trophy worthy score? Does the freeze rate then go way up?
     
  8. Shameless

    Shameless Level I

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    ^ Yeah, you should always be careful of the review scores.
     
  9. lucasgrabeelrocks

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    no it doesn't, the bot wouldnt even flag you if your time and score was under the preset
     
  10. Shameless

    Shameless Level I

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    Really? Ignore my last post then. ^^U
     
  11. Asphodan

    Asphodan Level III

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    Two minutes will not work for all game. Anything Hanna related, for example, would be a long wait.

    The best thing you can do to determine how long you want it to wait, is to play the game once - without sending your score.
    See how long it takes to get so many points, then just make the program send as much as you want... with an appropriate wait time.


    Another idea I've had, is to not go from sending scores of 100-200 straight to a trophy with something like Meerca Chase.

    Over the course of a few days, slowly send higher and higher scores. Make it seem like your playing abilities are improving.
     
  12. Ephemeral

    Ephemeral Level II

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    I'm not going to lie - that's pretty clever. Now just have to wait until I get enough points for the program.
     
  13. Adam

    Adam Level III

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    I just make sure to submit a mediocre score along with the good ones... I used to have a meerca trainer and i used it to submit an inhuman score on a side (just for kicks) and it went thru, i was in 1st place by like 200 pts

    ALSO- some1 clearly cheated on chia bomber... The highest possible score is 1687... and he managed like 17something.. u can see, every1 below him had exactly 1687.. cuz thats the score u get from winning! Neo is terrible at catching game cheaters.. They focus more on grand scale cheaters, like abers.. From my experiences thats wat ive at least gathered
     
  14. lucasgrabeelrocks

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    Works for almost all the games, you cannot send scores for hanna anyways since it's shockwave,
    score sender only works with flash
     
  15. Asphodan

    Asphodan Level III

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    Only flash? Well, damn.
    Why is it like that? I figured all you needed was a GameID and a desired score.
     
  16. lucasgrabeelrocks

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    Obviously, it's because flash and shockwave games are programmed differently,
    so that's why a program can't do both at the same time. it doesnt work with php games either
     
  17. Asphodan

    Asphodan Level III

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    I wouldn't expect it to work with Php, that'd just be stupid.

    I just don't understand how flash and shockwave can be that different. They both send a packet to the Neo server that you spent X time playing, and got Y score.

    Couldn't a sender just have a scroll-down menue that'd let you select flash / shockwave, and then the program use the particular encoding required?
     
  18. Ephemeral

    Ephemeral Level II

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    This leads me to another question I had. Is this time/score packet the only thing neo recieves and therefore all they can use to evaluate the legitimacy of a score? (barring idiocy, of course)
     
  19. Asphodan

    Asphodan Level III

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    I assume that with some packet sniffing and decoding, we've figured out that they are sent score and time spent.

    But we can not be sure what other, server-side tools they have to evaluate legitimacy. I am a firm believer that they check your previous scores, just to see if you haven't suddenly become a star at a certain game.
     
  20. Zer0

    Zer0 Level IV

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    Well, just play a game and use Firefox+TamperData to see what is sent in the POST request. You'll see that there's A LOT of data being sent. Its all encrypted so you can't make much out of it without decrypting it.